What is a structural representation? Fourth variation

Initial posting: July 7, 2005.

Last updated: October 11, 2005  (simplified def. of a struct, i.e. Def. 3).

Complete paper (in PDF format)

 


Abstract

We outline a formalism for structural, or symbolic, representation, the necessity of which has been acutely felt in all sciences, particularly biology, for quite some time now. At the same time, biology has been gradually edging to the forefront of sciences, although the reasons obviously have nothing to do with its state of formalization or maturity—which is quite primitive as compared, for example, to that of physics.  Rather, the reasons have to do with the growing realization that the objects of biology are not only more important and interesting, but that they also more explicitly exhibit the evolving nature of all objects in the Universe. It is this view of objects as evolving structural processes that we aim to address here, in contrast to the ubiquitous mathematical view of objects as points in some abstract space.

One can gain an initial intuitive understanding of the proposed representation by generalizing the (Peano) process of construction of natural numbers: replace the single structureless unit out of which a number is built by multiple structural ones.  An immediate but critical consequence of the distinguishability/multiplicity of units in the construction process is that we can now see which unit was attached and when.  Hence, the resulting representation for the first time embodies temporal structural information in the form of a formative, or generative, history. 

To gain some intuition about the nature of the above “structural unit”, one needs to open it up, i.e. to observe its formation at the previous level of representation. To this end, redraw the popular image of particle collision as follows: substitute for each particle track a ‘regular’ structural process (paved with its ‘generators’, where each generator, in turn, is composed out of previous level units), and for the entire collision event, a ‘transformation’ that restructures the incoming regular processes into the resulting ones. Thus, in particular, the formalism allows for a very natural introduction of representational levels: a next-level unit corresponds to a previous level transform. 

The concept of class can then be introduced as that of a class of similar regular processes, where each such process is both a temporal and structural object representation and their similarity is understood via a common generative origin. Furthermore, the proposed concept of class representation—which inspired and directed the development of this formalism—differs radically from the few inadequate surrogates that have emerged from numeric formalisms. Indeed, the evolving transformation system (ETS) formalism proposed here is the first one developed to support that concept: a class representation is a generating system that outputs “similar” regular processes, i.e. structured entities serving as object representations (for objects from that class).  The process responsible for the construction and modification of both object and class representations is the inductive learning process. 

The classical discrete “representations” (strings, graphs) now appear as incomplete special cases at best, the proper adaptation of which should incorporate corresponding generative histories, as is done here. 

The gradual emergence of ETS, including the concepts of structural object and class representations, as well as the associated inductive learning processes and the representational levels, points to the beginning of a new field—inductive informatics—which is intended as a class oriented rival to conventional information processing paradigms.


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